The handbook.

All 68 things YWGSD does, what each one’s for, and where it stops. If you’re starting out, read the quick start instead — it walks you through setting up in order.

The core idea

Capture and triage

How work gets ordered

Repeating work

Your calendar

Shaping the week

The product around it

Paying for it

The website side, Stripe, was run end to end with a real card on 2026-09-19 (docs/launch.md Step 11): subscribe, the trial emails, the first charge, cancel, keep, refund, delete. The iPhone side, Apple, hasn't run yet (Steps 13–18), which is why the entries below still say Built, unproven. Nothing locks anyone out until billing is switched on in Step 12.

iPhone

The app does everything the web app does. Nothing here needs a computer. What follows is what the phone adds on top of that, plus the two things that are honestly different.

What we don’t do

Worth knowing, because "we don't do that" is positioning, not an apology.

Not builtWhy
Workspaces, projects, foldersOne global pool. Dependencies cross work and personal, and sorting things into boxes is procrastination with a progress bar.
Statuses, stages, labels, custom fieldsA task is active, done or cancelled. Everything else is admin.
Subtasks"Enough for today" solves the real problem — stopping halfway — without making you plan the halves in advance.
List, kanban and gantt viewsThe calendar is the view. If work isn't on it, it isn't real.
Calendar write-backRead-only is a trust guarantee.
Attachments, comments, docs, notetakersNot a collaboration tool.
AI agentsThe scheduler is deterministic and explainable. You can always tell why something landed where it did.
Booking linksNot a scheduling-link product.
Email-to-taskCapture belongs somewhere you control, not in an inbox anyone can write to.